They clean ponds of algae by eating it. This makes them popular for home use. However, it is strongly advised not to use them for chlorinated pools.
They clean ponds of algae by eating it. This makes them popular for home use. However, it is strongly advised not to use them for chlorinated pools.
They clean ponds of algae by eating it. This makes them popular for home use. However, it is strongly advised not to use them for chlorinated pools.
They clean ponds of algae by eating it. This makes them popular for home use. However, it is strongly advised not to use them for chlorinated pools.
Bulbawhirl floats on its belly on the surface of lakes. It can grab prey swimming by with its vines and hypnotize it with its belly pattern.
Bulbawhirl floats on its belly on the surface of lakes. It can grab prey swimming by with its vines and hypnotize it with its belly pattern.
Bulbawrath conceals its true body behind a large bud. This protects its soft interior so that it can float safely in the water.
Catergey acts as a flying scout for its home nest. If it makes visual contact with an enemy, it immediately informs the stronger nest inhabitants.
Some Catergey do not pupate, but continue to develop their flying skills and become Caterotto. They are incredibly agile scouts.
Catergeot is the leader of its home nest. There can be several Catergeot per nest, who manage the it cooperatively.
It is ambitious, strengthening itself with constant training. Many admire Caterrogue's tireless ambition precisely because of its actual weakness.
It is ambitious, strengthening itself with constant training. Many admire Caterrogue's tireless ambition precisely because of its actual weakness.
Caterking has become too heavy to live on trees. Thanks to its great physical strength, however, it no longer has to hide, but can put enemies to rout.
Caterkoth takes hours to move along a branch. However, once it has eaten all the nearby leaves, it uses string to swing at high speeds to a new tree.
Volthorn rests on high plateaus during thunderstorms and raises its horn to be struck by lightning. It grows stronger with each lightning strike.
Voltreep's wool is highly energized, so it is not advisable to touch it. It can shoot the electricity swirling around in its wool via its tail.
Voltffy directs the electricity generated in its body into its ruff and tuft. If necessary, it can shoot it in a bundle via its tail.
Its tail acts as a lightning rod that can attract nearby electricity. High voltage power lines are often affected, causing temporary power blackouts.
It's fluffy and easy to cuddle, but it's also often bad-tempered. It gives electric shocks to people who are too affectionate.
It's fluffy and easy to cuddle, but it's also often bad-tempered. It gives electric shocks to people who are too affectionate.
Its wings function like solar cells, releasing excess energy as electricity. If Voltmoth absorbs too much sunlight, it can explode.
Amateur anglers are advised not to fish in the territories of dangerous Voltcool. They can easily be mistaken for Chinchou with their sparkling body.
The pale coloration as well as its fast locomotion earned Voltcruel the nickname as the "phantom of the deep sea". It is rarely seen by humans.
Voltby burrows into the sand and stretches its claws upwards. Any prey that passes through them is paralyzed as if by a taser shot.
Voltby burrows into the sand and stretches its claws upwards. Any prey that passes through them is paralyzed as if by a taser shot.
Voltby burrows into the sand and stretches its claws upwards. Any prey that passes through them is paralyzed as if by a taser shot.
Voltler can charge its claws like a defibrillator to incapacitate its enemies. The more often it charges its claws, the stronger the shock.
Electrhorn feeds primarily on electricity. As they often try to brute force their way into power plants, they are classified as a pest in some areas.
Its antennae can emit powerful electrical shocks that can destroy electronic devices. This makes Electrnat a popular companion for thieves.
Trainers often mistake sleeping Electrmoth for Poké Balls. If it is suddenly touched, it often explodes without warning.
Trainers often mistake sleeping Electrmoth for Poké Balls. If it is suddenly touched, it often explodes without warning.
Electrcool's paralyzing electricity mixes with a corrosive poison. Stings must be treated immediately.
Modern ships have major problems with the rapid spread of Electrcruel, as it can paralyze their technology and navigation within a very short time.
It lures Pokémon from Trainers with its Poké Ball-like claws. It shocks its prey with strong electric shocks and quickly pulls them into the water.
It lures Pokémon from Trainers with its Poké Ball-like claws. It shocks its prey with strong electric shocks and quickly pulls them into the water.
It lures Pokémon from Trainers with its Poké Ball-like claws. It shocks its prey with strong electric shocks and quickly pulls them into the water.
Cuturne roams the dark dunes of deserts at night. It seems almost apathetic, as it shows no reaction no matter what happens and stays on its path.
Cuturne roams the dark dunes of deserts at night. It seems almost apathetic, as it shows no reaction no matter what happens and stays on its path.
Cuturne roams the dark dunes of deserts at night. It seems almost apathetic, as it shows no reaction no matter what happens and stays on its path.
Maroturne roams the desert at night and is said to hunt people who have done something wrong. Its exact intentions are not known to anyone.
Maroturne roams the desert at night and is said to hunt people who have done something wrong. Its exact intentions are not known to anyone.
Maroturne roams the desert at night and is said to hunt people who have done something wrong. Its exact intentions are not known to anyone.
Maroturne roams the desert at night and is said to hunt people who have done something wrong. Its exact intentions are not known to anyone.
As it is too heavy to fly, it instead catapaults itself many meters into the air off the ground using its strong and flexible lower body and steers with its wings.
Lickibat orients itself using sound waves and flutters through caves. Anything edible that comes within reach of its tongue is lapped up and eaten.
It emits many soundwaves via its tongue to locate prey. If it locates prey, it uses its lower body to quickly jump several meters in that direction.
Lickilithe is very loyal, but also very gluttonous. When it sees something edible, it likes to forget its duties and chase after its food. It is so focused that it is not uncommon for it to get lost.
Despite its size, it is playful and cuddly, but also extremely voracious. Rumors that a Lickinine accidentally devoured its Trainer while playing have not yet been confirmed.
Kofftle has spread fast in recent years because it prefers polluted waters. The already dirty waters are slowly being contaminated by its presence.
When Kofftortle dives, it regularly emits bubbles of gas. Anyone who inhales this gas for even a few seconds can expect severe respiratory irritation.
Metagey loses the ability to fly when it pupates. It waits helplessly in its home nest for its rapid evolution.
While resting, Metaotto stores most of its energy for its upcoming development and is not particularly active.
Some entomologists suspect that this rare form of pupation has particularly pronounced psychic powers in its later development.
Due to its wretchedness, it hides on branches to fall into a meditative stasis. This helps Metarogue to accelerate its evolution.
Metaking lies on the ground in forests and pupates. It shelters small Pokémon in a tent-like outgrowth on its back.
Metakoth hangs on thin threads from trees and waits for its evolution. It sleeps up to 22 hours a day, well protected by its shell.
Metaroth scurries from tree to tree, often for no real reason. Without noticing, it wastes a lot of energy that it actually needs for evolution.
Weetortle was regularly exposed to harmful smog, which caused a tumor to form on its back. Over time, this tumor developed a life of its own.
Weetoise emits highly toxic gases from its back. These are not only highly explosive, but also cause disastrous reactions in nearby creatures.
Weetoise emits highly toxic gases from its back. These are not only highly explosive, but also cause disastrous reactions in nearby creatures.
Weetoise emits highly toxic gases from its back. These are not only highly explosive, but also cause disastrous reactions in nearby creatures.
As it has difficulty flying, Tangey uses its tendrils to climb trees quickly. It camouflages itself as leaves before finding a new place to rest.
Tanotto lives on trees and sucks nutrients from the foliage. It can extend its vines several meters to lash out at enemies.
Tansprout can unravel its body and thus grow in size. This increases the distance between its legs and allows it to cross large gaps with ease.
Tanbell can shoot vines out of its mouth that are several meters long. This allows it to easily catch and restrain prey.
Horpie uses the feelers on its head to detect vibrations in the water. This allows it to retreat from predators before it is caught.
Horpie uses the feelers on its head to detect vibrations in the water. This allows it to retreat from predators before it is caught.
Horpod is fairly weak, but it can move quickly in water by shooting a jet of liquid from its mouth.
Horfree flutters over the surface of ponds and rivers, often in small groups. If it senses danger, it dives, using its wings as flippers.
Lacking arms, Butterlee's wings provide it with the necessary balance for its kicks instead. It can also flutter short distances for harder kicks.
Lacking arms, Butterlee's wings provide it with the necessary balance for its kicks instead. It can also flutter short distances for harder kicks.
Buttergey uses its compound eyes to scan the area around its home nest. When Catergey sounds the alarm, it pinpoints the exact position of the enemy.
Butterotto constantly collects honey for its home nest, which it can locate thanks to the antennae on its head. Its pattern helps to deter enemies.
The constant collection of flower nectar and pollen often makes Buttergeot fur shimmer in the colors of the respective flowers.
Some travelers mistake Butterrogue for a mythical fairy when they encounter it in a forest. In fact, however, it is an extremely territorial fusion.
It is calm in nature and is always on the lookout for berries, but if attacked, Butterking unleashes its incredible power.
It is calm in nature and is always on the lookout for berries, but if attacked, Butterking unleashes its incredible power.
Butterroth has exquisite taste. Due to its high standards, it is often used by restaurants for quality control of their ingredients.
Stargela lives in shallow waters to absorb sun's rays. It the glow of its core attracts prey, which it then holds with its tentacles.
Stargela lives in shallow waters to absorb sun's rays. It the glow of its core attracts prey, which it then holds with its tentacles.
Stargrowth´s two cores are charged with solar energy. It uses the glow to blind nearby prey and then grabs it with its strong tentacles.
Stargela cannot actively control the algae-like outgrowths on its body. However, if prey approaches, it becomes entangled.
Stargela cannot actively control the algae-like outgrowths on its body. However, if prey approaches, it becomes entangled.
Stargrowth is often mistaken for a large coral by other Water Pokémon. Once entangled in its tentacles, Stargrowth will eat it, regardless of its size.
Stargrowth is often mistaken for a large coral by other Water Pokémon. Once entangled in its tentacles, Stargrowth will eat it, regardless of its size.
Mr. ret is always happy and shares this joy with others, which is why it is a popular mascot in educational institutions or retirement homes.
With its hands, Mr. ckle can create such robust and invisible barriers that it is used by some companies and even government agencies for security.
It appears harmless and moves at a leisurely pace. Once it reaches the head of its prey, however, Mr. ras sucks out its victim's brain.
It appears harmless and moves at a leisurely pace. Once it reaches the head of its prey, however, Mr. ras sucks out its victim's brain.
It appears harmless and moves at a leisurely pace. Once it reaches the head of its prey, however, Mr. ras sucks out its victim's brain.
Mr. sect is nocturnal and lives in abandoned buildings, but some also roam the streets of larger cities, always on the hunt for brains.
Mr. sect is nocturnal and lives in abandoned buildings, but some also roam the streets of larger cities, always on the hunt for brains.
A prehistoric predator that lived in tropical areas. Due to their body weight, however, they are only able to fly short distances.
Jynpod loves its hair more than anything. It only lets Trainers with particularly stylish hairstyles touch its own.
Jynskull appears on particularly cold winter nights to lead lost wanderers astray and carry them off to the spirit world.
Jynclops can create portals with the spirit flames that accompany it, allowing it to travel long distances in a short time.
Jynnoir lives in castles, ruins, and abandoned houses. It controls other Pokémon in the vicinity, which serve Jynnoir apathetically.
Its skin dries out quickly, which is why it is constantly looking for water to moisturize itself. It also freezes some to apply it later as lotion.
Jynturne can grow its ice spikes to a length of several meters to impale its opponents. It can use its detachable ice hat as a shield in a pinch.
Electara can create tiny storm clouds on which it can rest in the sky. Troublemakers who disturb its sleep are punished with powerful lightning bolts.
Electara can create tiny storm clouds on which it can rest in the sky. Troublemakers who disturb its sleep are punished with powerful lightning bolts.