Exeggdactyl struggles to fly, but that doesn't deter it. It'll keep up its sunny-side mindset no matter what.
132 Custom Pokédex Entries by ohok3441
Exeggzma's armor is made of reinforced egg shells coated in a protective layer that gives it a somewhat reflective appearance. Its true body is made up of the yolk contained within.
Exeggor generates heat when moving at high speeds. This cooks their innards, which in turn strengthens their psychic energy.
In battle, Exeggor sheds their shell to increase their power and speed to defeat an opponent. If their fragile core is popped, they will flee and hide until their shell regrows.
Cuturne collects bones of those who've fallen in the desert. However, it will be friendly to those still alive and follow them around.
Occasionally a murder of Murkrow will follow a Cuturne around. Cuturne provides them with protection while the Murkrow lead it to new bones.
Cuturne are scavengers and tend to avoid battle. However, if one can't, it will thwack opponents with its staff until they faint.
Maroturne follows weary travelers in deserts and forests at a distance, watching them. It will steal from Trainers who turn their back.
The weapons Maroturne carries are meant to scare off potential threats. In battle, they will take them apart to use as clubs.
The Honchkrow around Maroturne are typically bonded Murkrow rather than new additions. Sometimes they will be adorned with bones too.
If the skull is cracked, Maroturne will hide its face until it finds a new mask. The horns are believed to be part of its body rather than décor.
Seacorio use their delicate, silky fins to mimic dancing as they swim, distracting any threats and attracting prey. They adorn themselves with pearls, Heart Scales, and various other items to add to their dazzling performance.
Mr. tler's additional arms aid them in performing tricks with the psychic orbs they produce. Taking part in their performances helps with bonding.
While it appears to be a single Pokémon, Mr. lie is a hive-like collective of smaller beings. There are more inside than it appears from the outside.
Jyneon's mane is made up of silky hairs. It only trusts Trainers that can help it maintain its appearance.
If unmanaged, Jynchic's long fur tends to cause them to trip constantly. For wild Jynchic, it has become a hazard to their survival.
Electapuff balance on their tail to appear more menacing. Both their fur and powerful voice can cause static shocks.
The garden atop Tautad are made up of seeds from whatever they eat. The hump stores rainwater caught, keeping both Tautad and their plants nourished.
Taubre, when placed in a farm, has consistently taken the role of herding other cattle Pokémon. They are most happy when assisting others or working.
In the wild, Taucolo have been found in herds of various Pokémon, even species that are more solitary. Many have even been spotted with various plant Pokémon growing in their head dish.
Flagigas is highly protective of those it cares about. A single blazing punch dissuades most threats.
Noctpede's body has baffled researchers since they were first fused. The wood-like material that composes their body is toxic.
Thanks to their large bodies, Noctpede are clumsy. They have a tendency to stumble around and fly into windows.
Crotine will rest atop water after flying for hours. If it gets knocked onto its back, it'll flail until it tires itself out or manages to flip over.
Crozma houses a host of dangerous toxins that it produces through absorbing light. It uses the spiked portions of its body to inject venom into combatants.
Some believe Cleflure feeds on positivity. The fire on its head will go out if it's upset.
Sudosharp fires off razor sharp leaves at opponents in battle. Its expression rarely changes.
Jumpsir grow thick plant fibers from the horns on their head. They trap prey and berries with the tangled fluff.
Suntwo converts solar power into psychic energy. This causes it pain, making it easily irritated.
Unlike many other Carbink fusions, Quagbink lacks the ability to float in open air. They fare better in freshwater lakes, eating microbes and occasionally small fish and bug Pokémon.
Despite their footbag-like body, Wobotto can fly for short periods of time. They take very little damage when falling.
The extra limbs on Forreselia can fire a multitude of psychic attacks. Despite this, its hard shell makes it better as a physical attacker.
Qwiledo are highly defensive of their territory. They will violently ram into anything that gets too close.
Qwiledo have soft bodies that are built for buoyancy. If two fight, they'll headbutt one another with extreme force.
While the smog produced by Heratly appears similar to ghostly smoke, it's actually stunning powder. Inhaling it can be deadly.
When seeing an elaborate art piece, Smearwoodo freeze in place to analyze it. They normally stay still for a few minutes but can remain frozen in thought for days on end.
Smearwoodo spend their time turning fallen trees into canvases they paint onto. They'll use paintings they're unsatisfied with as shields in battle.
Smooeon are easily annoyed, reacting poorly to a Trainer's commands. Once you gain one's trust, it'll become very affectionate.
Smooeon spend hours keeping their fur neat. They run from battle to avoid ruining their coats.
The gelatinous body of Blissis produces eggs similar to Chansey. The contents, while nutrient-packed, are slimy and unappealing.
Tyranzma is made up of loose layers of rough skin. How it holds itself together is unknown.
Tyranzma's body is filled with sand from the environment. If there is none nearby, it'll tear up the matter around it to make some.
Celebi is a self-contained paradox. The blooming flower on its head is overflowing with concentrated temporal energy.
Azuslash's bottle keeps it safe from powerful attacks. It'll send out a flurry of bubbles to distract threats.
Azumise makes itself appear to be drowning to gain sympathy. It'll even do it on land.
The anchor in Azumise's tail makes it unable to move freely. However, it is used in battle as a powerful flail.
Munchgast's blanket-like body occasionally houses other Pokémon in exchange for berries or silk. It uses that silk to create its decorations.
Munchgast tends to avoid moving. If it needs to, it'll drag itself to a new location or catch a ride on another Pokémon.
While typically hidden, Munchgast does have back legs. The blanket-like segment of its body is attached to its back like a cape.
Despite Lickirai's bright colors and simplistic face, the teeth-based nightmares it causes are haunting. The secondary mouth houses an endless void.
Lickiseed's tongue is too large to fit in its body. It buries itself in dirt to keep it from drying out.
The drills Rhyeye have are produced from the minerals they consume. Those with a strictly gemstone diet can develop crystal drills.
The gems and stones adorning its body are highly valued. Unfortunately for sellers, Rhyeye will never give up its hoard.
Rhyeye are useful for construction thanks to their drills. Uncontrolled Rhyeye have been known to damage towns by tunneling under them.
Glaceapex are highly adaptive swimmers, surviving in both tropical and freezing temperatures. Their ears can detect fluctuation in temperature, including the body heat from nearby Pokémon.
The odd red marking on the end of Porychu's tail is common for the species. It appears to be related to a common false collective memory regarding Pikachu.
Porychu's cry is scratchy and hard to listen to. Trainers have described it as "bit crushed".
Gardedum have powerful psychic abilities. They use them to float and to teleport away from threats rather than battle.
Spiriret tends to zip around in twisted, confusing patterns when excited. Capturing its keystone will keep it from wreaking havoc.
Lucamask channel auras through the golden masks they carry. They tend to become protective of their Trainers and will be especially unforgiving to thieves.
Even with their small stature, Gabish are very hostile. Their toxic spikes cause itchy infections.
Crandreavus's skull is made of a very tough gemstone. Its ghostly energy is stored within.
Wailoh is filled with boiling hot water. While flying, it spews out steam that paints rainbows in the sky.
Proboish have highly sophisticated directional skills. Unfortunately, their bizarre appearance makes them unappealing to Trainers.
Regireon struggles to walk normally. If it needs to, it can propel itself in any direction at the speed of a jet plane with a blast from its forelegs.
As the mushrooms on the backs of Drifbsect grow, they fill with gas and begin to float, connected by thin strands to their bodies. If attacked, the helium filled pockets will burst, spreading spores and allowing the individual Drifbsect to retreat.
Lopnoir are festive spirits. Their ghostly energy is stronger during holidays.
Lopnoir rarely get angry, even in battle. However, those who destroy the joy of others will incur their wrath.
Rozma produces power through gaining points with the game playing out on its screen. The greater the value of a single move or combo, the more devastating the energy output in battle will be.
The membrane surrounding Reuniveon is delicate. It floats, only touching things with its extra limbs.
Reuniveon tend to explore through touch. If treated with care, they'll be incredibly affectionate.
Cofazma's body is made of solid gold that is easily damaged. It'll lay a powerful curse on those who harm it or steal from it.
The runes on Golubat's wings help their heavy body levitate. They avoid battling to protect their vulnerable core.
Nineodor burns trash to fuel its eternal flame. The graffiti on its dumpster body changes at will.
Wailoh flies thanks to the steam it produces. The chemicals in its wings change color based on temperature.
Despite its internal temperature, Wailoh's thick skin makes it safe to ride. It can travel long distances in both sky and sea.
Zobull tend to style their fur and adorn themselves with human accessories. Their aesthetics vary across individuals.
Bubat's small and light body helps them to fly. Unfortunately, they struggle to control their flight path.
The sandbag holding Drifltomb keeps it from floating for long periods of time. This causes Drifltomb frustration.
The leaves atop Buntor protect the contents of its basket-like head. Only trusted Trainers are allowed to remove the painted eggs it carries.
Bunlie are affectionate by nature. They try their best to befriend Trainers despite their uncanny appearance.
People have found Bunlie's hollow face to be frightening. Recently, a fictional story about a haunted Bunlie became infamous online.
Bunlie's fur is full of nearly microscopic ice crystals, keeping their temperature low. Hot weather makes them sluggish.
Bunder's shells protect their soft bodies. Their excess fur tangles up persistent foes.
Shroomchu are full of paralyzing spores they can expel at threats. Too much pressure on their heads or tails also trigger the spores to spread, so Trainers are advised to be gentle when petting Shroomchu.
Duoveon use their psychic powers to float. The few times one has been seen attempting to walk, their limbs couldn't hold them up thanks to the lack of musculature.
Duoveon have smooth, sensitive bodies that can regrow major pieces if lost in battle. Trainers are advised to carry around lotion or water to make sure their Duoveon's membrane doesn't dry out.
The spiky leaves that grow from Ferrofeon backsides protect their tail bulb from attacks. If the bulb is damaged too gravely, Ferrofeon may be unable to evolve.
Stunreon's limbs are far too weak to hold up the rest of its body. It instead remains flat, sliding around in the mud it spits.
In the dark, Stunrantis gets mistaken for Trainers trapped within swamps. Anyone that gets too close receives harsh slaps from their sweet-smelling fins.
With its alluring voice, it'll captivate anyone close enough to listen. It'll use that distraction to steal from victims.
Sabletta's mane grows as it gains more gems. It will not stop collecting gems, even when it's weighed down by them.
When threatened, Sabletta changes forms to fight. Foes will leave the battle with bites, scratches, and bruises.
Sabletta is protective of its allies, throwing itself into danger to keep them safe. Unfortunately, it's difficult to befriend in the first place.
Glatina is able to produce blizzards from its mouth. It can bury towns in snowstorms when angry.
Glacorio are exceptionally skilled ice skaters. In battle, they set up layers of frost on the field to gain the upper hand.
Oddnoir's body is hollow, making it deceptively light. It'll store smaller Pokémon and plants within itself.
Oricorio use the movement of their long feathers to communicate. If they are damaged or cut off, Oricorio will grow melancholy.
Instead of singing, Regietta makes electronic music and tones. It communicates best with other machine Pokémon.
In battle, Regietta sends off powerful soundwaves from its speakers. In dire situations, it'll throw those speakers at threats instead.
The flower atop Viledos's back provides it with nutrients. It gets the rest of its energy by hunting smaller Pokémon attracted by the flower.
The smaller limbs of Viledos are aren't used for walking. Instead, they're used for grabbing prey and holding onto the sides of trees.
The structure behind Necrobi is similar to a decommissioned machine from the Paldea region. It uses this strange device to tear holes in reality.
Necrobi is able to bend both time and light. However, it appears to lack the same time travel abilities as Celebi.
The gas trapped within Necroloon's core is unstable, coming out in blasts of energy and light. Scientists have been yet to figure out what it is.
Necroeary's head is its most vulnerable spot. The arms above its head protect it from direct attacks.
Similar to Dhelmise, Dhelphox is a collection of seaweed mimicking a solid body. It channels psychic energy through the metal holding its form together.
Cacpix's petals have been noted to contain a chemical that gives them a spicy taste if bitten off in battle. The chemical appears to assist with expelling excess heat to avoid burning the more fragile cactus body.
The crystals embedded in Auromy chill the air around it. Without them, Auromy would melt.
Cressto uses its psychic energy to help propel itself through the water. At high enough speeds, it creates the illusion of a shooting star.
The spores it produces can be used to stun threats before running away. Inhaling the spores causes victims to experience visions of the future.
Inhaling the spores from Parazma's body can lead to illness. Luckily, symptoms ease up with little issue if exposure to the spores is limited.
Upon changing form, Parazma rapidly grows out of control. Those who've inhaled its spores lose all control of themselves and become vessels to spread its influence to more victims.
Even with trusted Trainers, Necroslash are hard to manage. Their overpowering energy wreaks havoc whether they intend to or not.
Despite its large size and immense power, Golizma tends to avoid battling. It prefers to take a quick jab at threats and then retreat to store power.
Golizma is a ruthless hunter, spearing any creature smaller than it in an instant. It'll even attack other Golisopod fusions.
Within Carzma's hollow body are walls of crystals that store light energy. Attempts to remove any shards from Carzma have led it to react with hostility.
Carzma rapidly produces crystals upon shifting form. It shoots beams of light from the sun rays reflecting within its body.
The branches growing from Delizard thrive in extremely hot and arid climates, turning absorbed heat into blazing fire. If the wood experiences too much moisture, it can rot and fall off, hindering a Delizard's ability to survive.
On close inspection, Pumpvoir appears to float just above the ground. Researchers believe it is to cover up the fact that their tiny legs lack the locomotion to get anywhere faster than a crawl.
Slurzma absorbs sugars and gluten from any food it comes into contact with, adding to its mass. Its chemically-dense body is hazardous if eaten by humans or smaller Pokémon.
Slurzma uses its stored glucose as fuel to raise its power dramatically. The sugars binding its body together are theorized to taste extraordinary, if only researchers could figure out how to extract some without being vaporized by the raw energy.
The Luvdisc portion of Luvzma mellows it out, even when in a more powerful state. It still remains dangerous thanks to its physical and special might, with even accidental hits dealing potentially fatal damage.
Researchers are unable to tell if Luvzma's segments are separate sentient Luvdisc or if Luvzma is simply mimicking the appearance of a horde. Experiments have proved that separate pieces respond differently to external stimuli, such as petting.
Meowzma appears to have the ability to alter chance. Any Trainer foolish enough to use Meowzma to gamble will lose their fortune to its greed; both in winnings and luck.
Meowzma has an insatiable greed for wealth. If not maintained with a Trainer's own money, it will wreak havoc in cities to absorb precious gems and cash into its hoard.
Magneper's multiple bodies can swap places. If one segment gets tired of walking, another will replace it.
Magneper sends electric shocks between their bodies to communicate. Luckily, Magneper's ground typing keeps them from getting hurt.
All of Magneper's bodies appear to have separate consciousnesses. If one receives more care than the others, the other two become upset.
Genetta uses its haunting voice to scare unsuspecting victims. It finds enjoyment in seeing their reactions.
Genetta's white fur is dry and scratchy. In battle, it can use its mane to grab opponents.
Krabish bury themselves in wet dirt and sand, protecting their soft underside. If anything moves near one's claw, it'll be grabbed and dragged into Krabish's shell to either be eaten or discarded.